Ryan Shafer

Ryan Shafer

UX & Product Design Leader who builds and scales teams that create measurable business impact. From global brands like MTV to high-growth startups, I‘ve shaped experiences for 700M+ users and partnered with executives to embed design as a strategic capability.

Ostuni, Italy — Remote / EU Work Eligible

Springfield, Vermont — Remote / US Work Eligible

+39 351 212 0559

+1 646 247 1813

Skills & Expertise

Leadership & Strategy

Design Leadership · UX Strategy · Executive Alignment · Cross-functional Collaboration · Talent Development · DesignOps Implementation · AI-Enhanced Workflows · Systems Thinking · B2B/B2C SaaS Expertise

UX & Technical

UX Strategy · Design Leadership · DesignOps · Systems Thinking · Executive Alignment · Human-Centered Design · Information Architecture · Design Systems (Creation & Governance) · Accessibility (WCAG) · Hypothesis-Driven Design · UX Research (Qual/Quant) · Prototyping · Agile Delivery

Software & Tools

Figma, Miro/FigJam, Notion, UX Research Tools, Quantitative Analytics, Adobe Creative Suite, VSCode/GPT-Codex, HTML/CSS/JS, Tailwind, Git, DaVinci Resolve

Work History

Fall 2022 — Spring 2025, Europe (Remote)

Head of User Experience Design (UX Lead)

Oritain

Defined the UX vision and product strategy for Oritain’s first enterprise SaaS platform—translating complex workflows into a usable, scalable experience that advanced business and client goals.

Impact & Leadership

  • Experience Transformation: Reduced test-result turnaround from days to seconds and automated risk insights—replacing costly, manual workflows with instant, actionable output.
  • Client Impact: Drove experience design for a mission-critical workflow that directly contributed to one of its largest client wins.
  • Revenue Expansion: Designed revenue-generating opportunities that accelerated adoption and expanded account value.
  • Unified Design System: Unified the product and marketing experiences under a shared design system — improving the client journey.
  • AI Readiness: Anticipated AI’s strategic role by architecting a UX framework for future RAG-based integrations—enabling differentiated and secure insight delivery.
  • Executive Influence: Secured senior leadership and Board alignment through executive storytelling and interactive prototypes.
  • Team Growth: Expanded Oritain’s UX team through strategic hiring and mentorship while balancing culture against scale.

Spring 2019 — Fall 2022, Italy

Consulting & Family Focus

Self-Employed

Balanced family and wellbeing during the pandemic while taking on selective freelance work—focused on strategic design projects, exploring emerging tools, and advising Oritain in a role that grew into full-time UX leadership.


Summer 2017 — Spring 2019, Europe (Remote)

Head of User Experience Design (UX Lead)

Naspers — Showmax

Joined as Showmax’s first internal UX hire, building its in-house design function and UX strategy—transforming the B2C platform from agency-reliant to a scalable, data-informed capability across Web, TV, and Mobile.

Impact & Leadership

  • Conversion Growth: Tripled homepage-to-signup conversion (~2.5% → ~9%) by diagnosing and resolving critical funnel bottlenecks.
  • Cross-Platform Design System: Improved delivery speed and consistency across Web, TV, and Mobile by establishing a shared design language, design tokens, and governance.
  • UX Function Formation: Built Showmax’s first in-house UX function—shifting the organization from agency dependency to an evidence-based, data-informed design practice.
  • Cross-Functional Delivery: Aligned UX strategy with shared growth goals—driving collaboration across Product, Engineering, and Marketing to accelerate high-impact releases.
  • Talent Development: Mentored and elevated emerging designers; one later became Showmax’s Lead UX, sustaining the discipline long after my tenure.

Spring 2015 — Summer 2017, Italy

Independent Work & Relocation

Self-Employed

Took intentional pause to relocate to Europe, raise young children, and recharge creatively after leading UX transformation at MTV. Continued selective freelance work and industry engagement—including a UX talk in Copenhagen—before returning to full-time leadership at Showmax.


Fall 2011 — Spring 2015, New York City, NY, USA

Vice President of User Experience Design

Viacom—Music Group

Founded and led MTV’s first UX team (15+ designers) for Viacom’s $1B+ Music Group—defining strategy across web, mobile, and TV for 100M+ users and transforming how digital products were delivered.

Impact & Leadership

  • Audience Growth: +565% mobile visits and 3× engagement by modernizing MTV’s fragmented legacy platforms into a unified, mobile-first experience.
  • Industry Innovation: Pioneered one of the first responsive, ad-supported media experiences—recognized with a Webby Award and later adopted as a new standard for Viacom.
  • Strategic Funding: Secured multimillion-dollar investment in our group by co-presenting to Viacom’s COO—elevating design as a strategic driver of digital transformation.
  • Cross-Platform Experience Strategy: Unified brand experience across broadcast, digital, and mobile—strengthening trust and continuity across every touchpoint.
  • Product Delivery Leadership: Reimagined collaboration between Design, Product, and Engineering—embedding UX early in product planning to accelerate delivery and raise product performance at scale.
  • User Insight Integration: Embedded audience research and prototype testing into development cycles—driving faster validation and more confident decision-making across teams.
  • Design Organization Growth: Scaled Viacom’s first UX organization—managing multimillion-dollar budgets, mentoring a 15+ person team, and building sustainable design practices that ensured consistency across brands.

Winter 2004 — Fall 2011, New York City, NY, USA

Director → Lead → Senior → UX/UI Designer

Viacom — MTV, VH1 & LOGOTV

Progressive UX design and leadership roles across Viacom’s digital portfolio—contributing to the growth of MTV, VH1, and LOGOTV’s online presence during a period of rapid industry transformation. Advanced from hands-on UI designer to team leader, building the foundation for Viacom’s future UX organization.

Impact & Achievements

  • Laid the operational and cultural groundwork that enabled the Music Group’s future UX organization.
  • Digital Brand Growth: Defined and scaled the digital presence of LOGOTV and MTV, shaping early brand expression and establishing foundational design systems.
  • Design System Foundations: Introduced reusable UI components and production standards across MTV and LOGOTV, pioneering scalable design operations before DesignOps was formalized.
  • Process Modernization: Streamlined production pipelines and automated asset workflows, cutting prep time from months to days.
  • Cross-Functional Leadership: Directed a team of 8 designers across MTV & VH1 Digital, improving collaboration with Tech, Product, and Broadcast.
  • Cultural Impact: Helped establish MTV’s early social-media voice and integrated user-feedback loops into creative processes.

Notable Projects: MTV Digital Music Store (URGE) · LOGOTV Brand Launch · MTV Awards Interactive Experiences

Education

1996 — 2000 Providence, RI

Rhode Island School of Design (RISD)

B.F.A. in Film/Animation/Video